If you own the Avalon Hill version, we recommend that you upgrade to the L2 version of the game. It has larger counters, color coded for divisional integrity, and the zones at the edge of the map line up with the areas they connect with on the main map. The reinforcement schedule is printed on the L2 board, as well. The map and pieces are unchanged in the L2 version.
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If you own the Avalon Hill version, we recommend that you upgrade to the L2 version of the game. It has larger counters, color coded for divisional integrity, and the zones at the edge of the map line up with the areas they connect with on the main map.
The reinforcement schedule is printed on the L2 board, as well. The map and pieces are unchanged in the L2 version. The current game can be played with the Avalon Hill set. The major changes are:. Units may not end their retreat in excess of stacking limits 9. Fully-stacked Area 9. If forced to retreat to a fully stacked Area, it must retreat again, using the same retreat restrictions and priorities as before. If more than one Allied unit is eliminated in an Impulse, the Allied player must lose the Advantage and the German may immediately move the Advantage marker one space in either direction along the Impulse Track for each eliminated unit beyond the first.
If more than three German units are eliminated in an Impulse, the German player must lose the Advantage and the Allied player may immediately move it one space in either direction along the Impulse Track for each eliminated unit beyond the third.
Replace A player may choose to move the Impulse marker fewer spaces than he is entitled to. Fresh units which begin an Impulse in a Contested Area may use a Double Impulse to attack before or after a bombardment of that Area, or to combine with units entering that Area in a combined Assault.
This means that if Fresh British and American Corps Artillery occupy the same Area, when one fires the other becomes spent without firing. Add The published version of this document is now 1. Version 1. Refer to FAQ document. You are commenting using your WordPress. You are commenting using your Google account. You are commenting using your Twitter account.
You are commenting using your Facebook account. Notify me of new comments via email. Notify me of new posts via email. Skip to content If you own the Avalon Hill version, we recommend that you upgrade to the L2 version of the game. The major changes are: The Advantage is no longer worth a VP. Naval bombardments do not count as impulses, like air bombardments in the AH version, and naval and air bombardments cannot change the weather.
A breakout victory is achieved only by taking control of a Zone. The Avalon Hill rules can be updated to the L2 rules with the following changes: 9. Share this: Twitter Facebook. Like this: Like Loading Leave a Reply Cancel reply Enter your comment here Fill in your details below or click an icon to log in:.
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We will keep the recent format of a Tuesday night Mulligan round followed on Wednesday by single elimination, back-to-back, five-hour rounds. The invasions will run until a victor emerges. The L2 version will be played. The Avalon Hill map and counters can be used, but L2 rules will apply. Players with the Avalon Hill version of the game can find the L2 changes in the game forum at Boardgamegeek and Consimworld. The GM will provide hard copies of the L2 edition changes. Players will bid reserve supply for side.
Breakout - Normandy (Deluxe 2nd Edition)
Posted on 14Sep11 Updated on 14Sep L2 Design Group surprised a lot of folks by producing a new version of the classic Avalon Hill wargame Breakout: Normandy. Breakout: Normandy has been out of print for a few years now but is still a very popular game and still sees a regular tournament at WBC. Breakout: Normandy is a board wargame covering the first month of the Normandy campaign in WW2.
The View from the Turret